Scorpia finally claws her way into Masters of the Universe Classics as the final female Evil Horde member yet to see plastic form. Fans of the Great Rebellion have been waiting almost thirty years to add Scorpia to their collection and being one of the few grotesquely-designed female characters, she should be a hit for both She-Ravers, as well as casual collectors of the line.
By and large, the Four Horsemen nailed the character likeness. Scorpia’s face is insanely distinctive and on-model. Her costume is well-sculpted without looking comparatively low on detail, as Filmation characters are known to be in toy form. Every bump, crack, and edge has been translated expertly to 3-D. If only the paint applications were tackled the same way.
My enthusiasm was slightly tempered by how thick the paint was applied in places, notably the shoulders. Unfortunately, the paint used on Scorpia’s shoulders does not match the plastic shoulder joints, and may look visually out of place to some collectors. Another minus includes the translation of her trademark leotard to a skirt, something of an epidemic in this line. The reasoning was to improve articulation, but I have a very difficult time understanding how adding constricting plastic further down the leg improves hip articulation. Hopefully, Mattel can quickly realize they are still using the supposed-to-be-retired Bubble Power She-Ra pelvis, and transition to Octavia’s pelvis, per customer feedback.
Regarding the aforementioned articulation, Scorpia has the standard female MOTUC movement, with the notable addition of a swivel cut on her scorpion tail. Seeing how the tail’s plastic was part of the skirt mold, I get why it was soft and limited in articulation. Honestly though, I feel like it was yet another missed opportunity to make a good figure great by allowing the tail rise over Scorpia’s head, and even wrap itself around another object like a tentacle. If only she were given a unique lower torso, or the tail started as part of her back, Scorpia would have been her potential realized. It’s relegated to being a wagging piece, much like Whiplash’s tail. Lastly, while they picked a seamless place to ass a swivel joint, I wish it was placed higher up on the base of the tail. While her trademark Scorpion Tank is something of a pipe dream, realizing she couldn’t sit easily (without a hole in the seat) is a bit of a downer.
Scorpia’s clawed hands are imposing, but she can’t always be a proximity fighter. To compensate for this, she includes an outstanding crossbow. Its glossy read paint and mechanical detailing is a highlight of this figure. Since she can’t hold it the traditional way, a wrist clip was added, giving it a nice, feminine touch (sorry Leech). If I could have taken it one step further, I would have added legs to the crossbow and made the crossbow double as a scorpion drone. She works with heavy machinery as it is, complementing her New York-inspired swagger nicely. Having a double-use for the crossbow (aside from persuading additional purchases) would have made of for a lack of a second accessory.
She is a dream alright or a “D’Ream,” as noted in her bio. Unfortunately, dreams and reality aren’t the same thing. Scorpia is a pricier $25 ($27 for day-of sales). I do believe for $25, Mattel hit the essential marks for the Stinging Horde Enforcer. It’s just for that kind of money and being this far into the line, they really played it safe with her. Scorpia did receive a lot of beautifully-unique tooling, but nothing about her rose above good. Paint on this figure was quite sloppy in spots, and bad paint can ruin any great sculpt. “Good enough” is by no means a bad thing, but a leotard becoming a skirt and a swivel cut tail kept this Hordewoman from achieving greatness. Nostalgia and a strong sculpt will go a long way in securing her sell-out, but hopefully Mattel uses this opportunity to make positive changes before the Club Eternia 2015 subscription drive.